![]() ![]() You should also make sure to keep some backup higher-damage weapons handy to equip any new dwellers. Again, the type of event is affected by population. Internal events are fire, roaches, molerats and radscorpions. If youre average level is 45, the raiders/deathclaws will be much tougher than if youre average level is 15. They seem to get 2.5 + (END 0. The difficulty if the encounters is affected by average dweller level. ![]() ![]() Only salvage or sell low-damage weapons when you've equipped all of your dwellers. Endurance determines how many hit points dwellers gain as they level up. You can position more Dwellers in the same training room to speed up the time it takes to increase the stat. These weapons can help prepare your dwellers for vault incidents and attacks. The higher stat is on a Dweller, the longer it will take to train and increase. After making their selection, they may choose from a selection of perk cards, which defaults to the SPECIAL that was increased. Each time a player levels up, they can, at their leisure via the Pip-Boy, choose 1 SPECIAL attribute to increase, up to a maximum of 15. ![]() You may be tempted to scrap and sell weapons that your explorers aren't using, but you'll find better use out of them by equipping your vault dwellers. In Fallout 76, all players begin with 1 point in each SPECIAL attribute. Use Spare Weapons to Equip All of Your Dwellers The first is loot found during Wastelands exploration. You should also make sure that you have enough dwellers to utilize these extra rooms, otherwise they're a waste. Vault dwellers are the inhabitants of the players Vault and as such are a very valuable resource. There is no question that Luck is a valuable stat to have leveled on your dwellers for several reasons. Rather focus on expanding when you have enough electricity capacity. Don't Expand Your Vault Too QuicklyĮach new room in your vault consumes extra electricity, so you don't want to needlessly add rooms that you're unable to use just because you've unlocked them. To keep everything aligned, leave room for future expansions and build downwards instead of sideways if you need to add a new type of room. ![]()
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